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Old Mar 15, 2006, 04:06 PM // 16:06   #1
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Default Antidote Signet discrepancy

seems to be working on burning and dazed at the moment, in addition to disease, poison, and blindness... anyone else noticed? i tested it in the pvp training area with the conditions master. anet should probably fix either the skill description or the effect, eh?
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Old Mar 16, 2006, 12:05 AM // 00:05   #2
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No! Don't report things like this, it gives the underappreciated ranger an advantage!
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Old Mar 16, 2006, 12:07 AM // 00:07   #3
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I guess I should keep my mouth shut about symbiotic bond then.... gunna start using antidote sig again ^_~
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Old Mar 16, 2006, 12:36 AM // 00:36   #4
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hehe symbiotic bond is love
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Old Mar 16, 2006, 06:58 AM // 06:58   #5
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It only works on burning and dazed in addition to its current description. I tested it

cripple, blind, weakness and bleeding doesnt get removed
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Old Mar 17, 2006, 09:07 PM // 21:07   #6
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Hooray for Master of Conditions; anyway, it's not like anyone uses it to remove burning, since it has a 2 sec. cast time and burning usually doesn't last past 3 or 4 anyway; and dazed doesn't happen that much anyway.
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Old Mar 25, 2006, 03:39 AM // 03:39   #7
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Quote:
Originally Posted by ubrikkean
Hooray for Master of Conditions; anyway, it's not like anyone uses it to remove burning, since it has a 2 sec. cast time and burning usually doesn't last past 3 or 4 anyway; and dazed doesn't happen that much anyway.
Well i get burning for 21 secs personally....with mark of rodgort...that makes=super degen elem XD

~Maedhros
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